
#SAS ZOMBIE ASSAULT 4 ELITE AUGMENT CORE MOD#
Assuming Level 25 Gun Mod Expert and leveling from 1 to 15:.To get the cost of progressing with Gun Mod Expert use the following equation:.The Assault class' Gun Mod Expert decreases both the cost, and XP gain for augmentation.The ratio of XP earned to SAS Creds spent is a 1 to 20 ratio, meaning that spending $300,000 on an augment will reward 15,000 XP and spending $20,000 on an augment will reward 1,000 XP. The more money spent on a modification, the more Augmentation Progress you will receive.The rewards are NOT account wide, so the progress from one character does not transfer to any others.3 Elite Augmentation Cores and 5 Skill Points.2 Black Strongboxes, 2 Black Keys, and 2 Skill Points.10 Nantonium Strongboxes, 1 Black Key, and 1 Skill Point.5 Nantonium Strongboxes, 1 Elite Augment Core, and 1 Black Key.3 Nantonium Strongboxes and 1 Black Strongbox.The augmentation rewards contain SAS Cash, HD Ammo, high level Strongboxes, Elite Cores, Skill Points, and even Black Strongbox Keys.Ĭosts and XP required for each reward.3 SAS Cash Packs
#SAS ZOMBIE ASSAULT 4 ELITE AUGMENT CORE UPDATE#
Elite Augment Cores are now giving the correct amount of damage, pierce and damage over time in the 1.11 update.Augmentation Progress Rewards are part of the February 3rd, 2015 update in SAS: Zombie Assault 4.Cores can be used on Z-Arm Tech weapons, but will not be shown in the Collections tab.This has been nerfed to 10 base cores not much later.


Add an augment slot to a weapon/armor (4 slots max for weapons, 3 slots max for armor costs 2 EACs).In light of the second method, it can be considered better to open a Nantonium Strongbox dropped by a Nightmarish Savage Devastator Elite or Nightmarish Savage Necrosis Elite in the hopes of getting an EAC right there, rather than to scrap it for alloy for future crafting (5% > 0.016%).Īs of version 1.10, the Faction Warfare armory may sell EACs for 40,000 credits and 2,500 planetary favors.ĮACs are hard to find even at high levels (level 90-100), and they are by no means cheap to craft, thus it is recommended to use them with due foresight.Įlite Augment Cores can be used in any combination of the following ways: The Nantonium strongboxes from the Nightmarish Savage Devastator Elite have a 5% chance of getting a EAC, while Nantonium dropboxes from a Nightmarish Savage Necrosis Elite have a 15% chance of getting a EAC. The fifth and final way is to receive 1 EAC for every Epic Pack purchased. The fourth way is to receive a core(s) as a reward from Championships. The third way is to find an EAC in Nantonium Strongboxes dropped by Savage Devastator Elites (5% chance) or Savage Necrosis Elites (15% chance). The second way to obtain an EAC is to craft it with alloy and cash, costing 300,000 alloy and $80,000,000 per EAC. They were added to the game in the February 2015 update that brought Nightmare Mode and weapons to the game.ĮACs are quite difficult to obtain, and can only be obtained in five ways: The first way is via Augmentation Rewards, whereby the player is most likely to receive their first EAC and a maximum of 8 cores can be obtained. Elite Augment Cores (shortened to EAC or Core/Cores by players) are items in SAS: Zombie Assault 4.
